![vorpx forum vorpx forum](http://simhq.com/forum/ubbthreads.php/ubb/download/Number/8938/filename/opentrack1.jpg)
Resolutions: I am sure that your resolutions are the best, but when I tried these "narrow res." last year there were problems with some other settings and so I used the 4:3 resolutions, But I think I will try out the resolution suggested by you. Very interesting to meet someone who is playing il2 1946 with VorpX, Opentrack and Rift-S too! While Geomatry is nice and all i mostly fly in 2D mode with vorpx and only sometimes switch to geomatry 3d to see the scale of everything ? I tryed alot but it seems like that vorpx + il2 engines (quake? maybe i should try quake) and rift S ASW dont work togheter to well. obviously and it runs 160fps or so then in mission editor if you open a Map its all fine until you zoom in and you start to see the 3D map then it like instantly snaps to 80fps and when moving your head it has this jidder effect again, so im pretty sure its not part of opentrack(which ya i use) also i notice in other games with 3D Geomatry there is not such issue like arma 3 which runs at like 40fps. I notice that when in main menu in 3D Geomatry mode its mooth. While Geomatry is nice and all i mostly fly in 2D mode with vorpx and only sometimes switch to geomatry 3d to see the scale of everything :D
![vorpx forum vorpx forum](https://www.roadtovr.com/wp-content/uploads/2016/04/vorpx-featured.jpg)
The Native res per eye is 1280x1440 and higher upscale of this would be 1920x2160 (which i personaly use) with 2560x1920 you render to many pixels for nothing because you will never see them (in the width). I use a rift S as well so i wonder why you use such Resolution. I will try tomorrow the the Geometry Mode as you reported. Please check your Opentrack (if you use Opentrack).Īfter I read your message I flew 2 Standard Mission Editor quick missions (Berlin, FW190-A6 vs 12 B17s, HS192 Tank Busting over the Krim) : Yes, some issues when rotating head fast but for me acceptable to have some fun. 4 days a pure Opentrack issue: Although the data Input from the Rift was good the data output from Opentrack was total chaotic and flying was not possible.
![vorpx forum vorpx forum](https://image.ibb.co/iE45FK/rocketleague_jagged.jpg)
Since the last 2 VorpX updates the issues when moving your head seems to a bit better. 30 il2dcg campaign missions from September to November. With these settings was let me say acceptable but not good.īut anyway I flew ca. In generally it seemed to me that it is better to use highter resolutions and less or no antializing. I asked in the VorpX forum but I did not get direct help for this. Mai and August I had some major issues when rotating my head. So do you get any jidders when moving your head with Geomatry mode enabled?īetween ca. IL2_1946_BAT-v.3.8.5_VorpX_Opentrack_Logitech-X52_settings_v01.zip Edited January 30 by kraut1 change IL2 conf.ini to the required resolution and WideScreenFoV=1 try out in VorpX ingame menu Letterbox1 or Letterbox2 instead of Pixel1:1 If your system does not support customs resolution or you are using vorpX custom wide screen resolutions: Note: I am using vorpX 4:3 custom resolutions, in vorpX Ingame Menu choose Pixel1:1
#VORPX FORUM PROFESSIONAL#
Logitech X52 Professional HOTAS settings FW190, to avoid hitting with your head the canopy when looking upwards. Opentrack: 2 settings, 1 for "normal seat position" and 1 for forward / down seat for e.g. VorpX IL2 1946 profile, only a bit changed Attached my current settings for my Rift-S.įor basic information concerning BAT and VorpX I recommend: